Follow the longer thread

Timeline

A trail through the things that caught my interest, with room for gaps, detours, and returning to an old question.

Grouped by the first documented activity. A year filter includes ranges spanning that year. Partial dates stay partial; publication dates belong in the notebook.

2026

September 2026 · dated entries

Documented activitySeptember 24, 2026 – September 25, 2026
note / recipe note

Minestrone in stages

The full minestrone recipe, prosciutto and tomato-paste substitutions, and the stopping points for cooking across two days.

Documented activitySeptember 20, 2026 – September 26, 2026
note / experiment

A thin-client Linux experiment

A network-boot question became a comparison of separate remote desktops and shared physical desktops, ending with a usable Linux thin-client session and working audio.

Documented activitySeptember 15, 2026 – September 17, 2026
note / investigation

Assembling a Hytale technology-mod collection

A proposed technology-mod stack became a practical test of what was installed, enabled for a world, and actually visible in the workbench.

Documented activitySeptember 12, 2026
project

Prompt Builder

From a two-column prompt composer to the saved implementation: controls, generation rules, presets, manual edits, and the character budget.

August 2026 · dated entries

Documented activityAugust 22, 2026
note / design study

Arranging quilt tiles

A concrete three-part quilt layout, with aligned edges, consistent sashing, and a rotation to test.

July 2026 · dated entries

Documented activityJuly 28, 2026 – September 14, 2026
project / experiment

Designing a modded skyblock base

A skyblock base grew from an unbuilt floor plan into automation, a cramped service layer, a room retrofit, and recurring power constraints.

Documented activityJuly 28, 2026 – July 29, 2026
note / design study

Planning the skyblock platform

A skyblock floor evolved from a 200-block concept into a centered 201×201 concrete plan, with a corrected hub and CSV material counts.

Documented activityJuly 20, 2026 – September 6, 2026
project

A hardcore Minecraft modpack

An expert Minecraft pack design moved from campaign decisions into a smaller development instance, with guide-first quests and concrete compatibility tests.

June 2026 · dated entries

Documented activityJune 21, 2026 – June 22, 2026
project / experiment

A reusable development harness

A one-task-at-a-time development workflow exposed gaps in task authority, then changed direction toward a reusable project template.

Documented activityJune 7, 2026 – June 8, 2026
project

Odysseus

Exploring a self-hosted AI workspace led to authorization hardening, blocking CI, local release checks, and a first-run setup test that exposed a missing-directory problem.

Documented activityJune 5, 2026 – June 19, 2026
project

Crushline

A node-based factory game built around competing production routes, useful waste, machine upgrades, and the freedom to build an inefficient line.

Documented activityJune 1, 2026 – September 22, 2026
project

Deep Signal

A native space-strategy prototype where production choices, fleet movement, and a persistent information panel developed through explicit state and UI boundaries.

May 2026 · dated entries

Documented activityMay 28, 2026 – June 1, 2026
project

The Long Wake

A generation-ship simulation built around fragile knowledge, followed by a long interface search from command board to a clearer Godot workstation.

Documented activityMay 23, 2026 – May 25, 2026
project / experiment

Pixel Evolution

A browser pixel experiment grew into a C++ ecology sandbox with inherited traits, grazing, local nutrients, CSV telemetry, and measured performance bottlenecks.

Documented activityMay 22, 2026 – May 23, 2026
project

Research OS

A Rust simulator for explicit authority, with capability and policy checks, atomic audit rules, replay experiments, and a concrete Stage 1A failure.

Documented activityMay 17, 2026 – June 7, 2026
project

WhackyDesk

A local AI desktop concept developed around Linux identities, a trusted broker, staged outputs, and evidence that could actually support its security claims.

Documented activityMay 8, 2026 – May 10, 2026
project / design study

Forgotten Decks

A generation-ship side-scroller found its identity in close-quarters resistance, fragile shared infrastructure, and the etiquette of a civil war inside a sealed home.

April 2026 · dated entries

Documented activityApril 26, 2026 – April 27, 2026
project / prototype

Lines of Solice

A Python prototype explored identity through player actions, while schema mismatches exposed the need to validate the links between actions and projects.

Documented activityApril 22, 2026 – May 2, 2026
project

StrataLedger

A spreadsheet and web-app concept connecting transaction records to priorities, with a three-sheet starting point and a concrete review workflow.

Documented activityApril 18, 2026 – April 21, 2026
project / design study

A layered decision model

A general decision framework became a game about balancing usable possibilities, with weighted priorities, signals, dials, and explicit prototype equations.

March 2026 · dated entries

February 2026 · dated entries

Documented activityFebruary 4, 2026 – May 1, 2026
note / learning note

Practicing Bisaya

Actual Bisaya practice: greetings, reusable sentence patterns, my corrections, and a compact phrase sheet.

January 2026 · dated entries

Documented activityJanuary 11, 2026
note / experiment

When breading would not stick

A failed coating led to the corrected flour–egg–crumb method, a thin-chop recipe, and a cooking-time table.

2025

December 2025 · dated entries

October 2025 · dated entries

Documented activityOctober 31, 2025
note / design study

A custom baseball scorecard

A ready-to-print baseball scorecard request became a layout for lineups, innings, pitching, substitutions, and game notes.

September 2025 · dated entries

Documented activitySeptember 1, 2025
note / recipe note

A Filipino-style salmon draft

The soy-garlic and calamansi salmon recipe I chose to keep, with ingredients, pan sequence, and serving ideas.

August 2025 · dated entries

February 2025 · dated entries

January 2025 · dated entries

2024

July 2024 · dated entries

May 2024 · dated entries

Documented activityMay 26, 2024 – May 28, 2024
project / experiment

An interactive dystopian story

A turn-by-turn science-fiction story changed from surveillance and resistance into unstable realities, time travel, loss, and an altered future.

Documented activityMay 22, 2024
project / design study

Dark rose fantasy draft

A dark-fantasy writing experiment built a cursed garden around one red rose, then revised the hero’s battle to include fear and apparent defeat.

Documented activityMay 21, 2024 – February 8, 2025
project / design study

A hive-city story world

Building Hive Sigma-9 around three social levels, then following Lira from scavenger sketches toward a narrated story.

Documented activityMay 21, 2024
project

Neon Shadow

A humane-AI science-fiction brief evolved into Sam Hunter, ancient technology, corporate pursuit, and the opening of Neon Shadow.

March 2024 · dated entries

Documented activityMarch 17, 2024
note / recipe note

Cold-rest pizza dough

A two-pizza bread-flour formula with an overnight refrigerator rest, and the changes from the original warm-rise draft.

2023

November 2023 · dated entries

October 2023 · dated entries

September 2023 · dated entries

Documented activitySeptember 4, 2023
note / learning note

First steps in Tagalog

The actual starter phrases from my first Tagalog exchange, from greetings and thanks to a few everyday questions.